In December of 2023 I got together with fellow Alumni of Breda University for a Game Jam, where we worked on a project and decided we wanted to continue working on it. While it took a while for us to fully get started, I and the few other members have been working on an unannounced detective game, where I am in charge of all the technical aspects
KeokeN Interactive creates story rich gaming experiences, having released two of them and working on even more, always trying to push themselves to become better and better.
During my time at KeokeN Interactive, I worked on two unannounced projects, working on rapid prototyping, gameplay programming, combat gameplay programming and AI enemy behavior for Project 1 and conducting technical research and prototyping for Project 2.
Here I gained further experience in Unreal Engine 5 and continued to improve my communication and teamwork skills.
Infinity Labs creates VR applications for clients around the world and is working on their original IP in VR under the name Infinity Interactive.
During my time at Infinity Interactive, I worked on an undisclosed VR Project as both an AI and Gameplay programmer. Gaining experience with Unreal Engine 5, Virtual Reality and improving my teamwork and communication skills.
For 4 years I have studied Game Programming at Breda University of Applied Sciences. Starting out learning about C++ and later Unreal Engine and slowly specializing in AI programming and gaining experience in both Gameplay and Engine programming over the course of multiple projects.
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Davey Vermeeren
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Davey Vermeeren